VuPlayerPoolGame
virtual ~VuPlayerPoolGame();
// virtual function interface -- stubbed out here
virtual int SaveSize();
virtual int Save(VU_BYTE **stream);
virtual int Save(FILE *file);
// do nothing...
virtual VU_ERRCODE Distribute(VuSessionEntity *ent);
private:
VuPlayerPoolGame(VU_BYTE **stream);
VuPlayerPoolGame(FILE *file);
// DATA
protected:
// none
};
//-----------------------------------------
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