virtual void SetDesiredTarget( SimObjectType* newTarget );
virtual SimObjectType* Exec (SimObjectType* targetList);
int
CanSeeObject( SimObjectType *target );
int
CanDetectObject( SimObjectType *target );
protected:
float
GetSignature( SimObjectType *target );
SimObjectType* ConsiderDecoy(
SimObjectType *target );
float
GetSunFactor( SimObjectType *target );
VU_ID lastFlareID;
IRSTDataType *typeData;