virtual SimObjectType* Exec( SimObjectType* targetList );
// State control functions
virtual
void StepAAmode( void )
{ }; // No AA Mode
virtual
void StepAGmode( void )
{ }; // Always in AG mode
virtual void SetMode (RadarMode)
{ };
virtual
int IsAG (void) {return TRUE;};
// Always in AG mode
virtual
void SetDesiredTarget( SimObjectType* newTarget );