public:
SimStaticClass(int type);
SimStaticClass(VU_BYTE** stream);
SimStaticClass(FILE* filePtr);
virtual void Init
(SimInitDataClass* initData);
virtual ~SimStaticClass(void);
// virtual function interface
// serialization functions
virtual int SaveSize();
virtual int Save(VU_BYTE
**stream); // returns bytes written
virtual int Save(FILE
*file);
// returns bytes written
// event handlers
virtual int Handle(VuFullUpdateEvent
*event);
virtual int Handle(VuPositionUpdateEvent
*event);
virtual int Handle(VuTransferEvent
*event);
virtual int IsStatic
(void) {return TRUE;};