// We have special new and delete operators which don't do any
memory operations
void *operator new(size_t, void *p) { return
p; };
void *operator new(size_t n)
{ return malloc(n); };
void operator delete(void *)
{ };
// void operator delete(void *, void *) { };
// Function to identify the type of an encoded node and call the
appropriate constructor
static BNode* RestorePointers(
BYTE *baseAddress, int offset, BNodeType **tagListPtr );
BNode *sibling;
virtual void Draw(void) = 0;
virtual BNodeType Type(void)
{ return tagBNode; };