FALCON 4 Global Memory 3:

 
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 ../UI/SRC/comms/uicomms.cpp
UIClass* gCommsMgr=NULL
ulong vuxVersion=1
SM_SCALAR vuxTicsPerSecond=1000.00F
VuDriverSettings *vuxDriverSettings=0
VU_TIME vuxGameTime
VU_TIME vuxTargetGameTime
VU_TIME vuxLastTargetGameTime
VU_TIME vuxDeadReconTime
VU_TIME vuxCurrentTime
VU_TIME lastTimingssMessage
VU_TIME vuxTransmitTime
ulong  vuxLocalDomain
VU_BYTE vulocalSession
char vuxWorldName
VuMainThread *gMainThread=0
FalconEntityClassType *Falcon4ClassTable
F4Sectionhandle* vuCritical=NULL
int NumEntities
VU_ID FalconNullID
FalconAllFilterType FalconAllFilter
FalconNothingFilterType FalconNothingFilter
 ../Graphics/Utils/Loader.cpp
Loader TheLoader
static LoaderQ lastactive
 ../Graphics/Terrain/Tmap.cpp
TMap TheMap
float FeetPerPost

 
 ../Graphics/Terrain/Tlevel.cpp
static TDiskPost SharedPostIOBuffer[POSTS_PER_BLOCK];

 
 ../UI/SRC/UI_Main.cpp
C_Handler *gMainHandler
char gUI_AutoSaveName[MAX_PATH]
BOOL gMoviePlaying=False;
char gTrackBuffer[64]
HCURSOR gCursors[MAX_CURSORS]
C_Parser *gMainParser=NULL
VuThread *UI_Thread=NULL
int MainLastGroup
int CampaignLastGroup
long AmbientStreamID=-1
int IALoaded=0;
int ACMILoaded=0;
int DFLoaded=0;
int TACLoaded=0
int CPLoaded=0
int CPSelectLoaded=0
int LBLoaded=0
int STPLoaded=0
int COLoaded=0
int MainLoaded=0
int PlannerLoaded=0
int TacrefLoaded=0
int CommonLoadede=0
int INFOLoaded=0
int HelpLoaded=0
int TACSelLoaded=0