FM_STP_START_RENDER |
Instanciated from one place only |
Graphics Tab in Setup |
Posted by
in |
RenderViewCB
 |
Resultant
in |
Allow the ui to refresh controls. Then calls STPRender
 |
HWND |
gMainHandler->GetAppWnd() |
FM_UPDATE_RULES |
Instanciated from FullupdateEvent |
No Functionality |
FM_START_UI |
Instanciated by 4 places |
Message2meassagehandler |
Resultant
in |
UI_Startup()
 |
FM_END_UI |
IS NEVER CALLED |
// in ExitTheGameCB FILE |
Resultant
in |
UI_End()
 |
Resultant
in |
UI_UpdateGameList
 |
Posted by
in |
TriggerTacEndGame
 |
Posted by
in |
TacticalEngagementSetup
 |
HWND |
gMainHandler->GetAppWnd() |
Resultant
in |
OpenTEGameOverWindow
 |
Posted by
in |
UI_Refresh
 |
Resultant
in |
 |
Posted by
in |
UI_Refresh
 |
Resultant
in |
 |
Posted by
in |
UI_Refresh
 |
Resultant
in |
 |
Posted by
in |
C_Handler::PostTimerMessage
 |
Resultant
in |
ProcessUserCallbacks
RebuildGametree
UI_updateVU
 |
FM_BOOT_PLAYER |
Nowhere instanciated! |
?? |
Resultant
in |
LeaveDogfight
 |
FM_TACREF_BUTTON_HANDLER |
Is never called |
Doesn't Implement anything // code avail! |
FM_LOAD_CAMPAIGN |
Instanciated from different places! |
Load a campaign & te's |
Posted by
in |
StartCampaignGame
 |
Posted by
in |
tactical_mission::load
tactical_mission::new_setup
tactical_mission::revert
 |
HWND |
gMainHandler->GetAppWnd() |
Posted by
in |
TACnewCB(cond)
TACEditCB(cond)
tactical_revert_mission(cond)
 |
HWND |
gMainHandler->GetAppWnd() |
Resultant
in |
InstantAction campaign file if not campaign nor te. Calls:
TheCampaign.LoadCampaign
 |
Resultant |
StartCampaignGame, tactical_restart_mission |
Posted by
in |
DoCampaignLoop
 |
HWND |
FalconDisplay.appWin |
Posted by
in |
CampaignPreloadSuccess, CampaignConnectionTimer,
StartCampaignGame
 |
Posted by
in |
TacSelectGameCB
 |
Posted by
in |
CampSelectGameCB
 |
Posted by
in |
CampaignConnectionTimer
 |
HWND |
FalconDisplay.appWin |
HWND |
FalconDisplay.appWin |
Resultant
in |
CampaignJoinFail
 |
Posted by
in |
FalconRequestCampaignData::Process
 |
HWND |
gMainHandler->GetAppWnd() |
Resultant
in |
DisplayJoinStatusWindow,CampaignJoinFail
, |
Posted by
in |
FalconRequestCampaignData::Process
 |
HWND |
gMainHandler->GetAppWnd() |
Resultant
in |
GameHasStarted, CampaignJoinFail
, |
FM_ONLINE_STATUS |
Seems to signal an error condition |
|
Posted by
in |
UIComms::StartCommsDoneCB
 |
HWND |
UIComms::AppWnd_(FalconDisplay.appWin) |
Resultant |
UI_CommsErrorMessage |
Posted by
in |
LeaveCurrentGame
 |
Posted by
in |
LeaveDogfight
 |
Posted by
in |
StopCampaignLoad
 |
Posted by
in |
UIComms::StopComms
 |
Posted by
in |
InitCommsStuff
 |
Posted by
in |
InstantActionFlyCB
 |
HWND |
gMainHandler->GetAppWnd() |
Posted by
in |
DoCompressionLoop
 |
HWND |
gMainHandler->GetAppWnd() |
Posted by
in |
DoCompressionLoop
 |
HWND |
gMainHandler->GetAppWnd() |
Posted by
in |
DoCompressionLoop
 |
HWND |
gMainHandler->GetAppWnd() |
HWND |
gMainHandler->GetAppWnd() |
HWND |
gMainHandler->GetAppWnd() |
HWND |
gMainHandler->GetAppWnd() |
HWND |
gMainHandler->GetAppWnd() |
HWND |
gMainHandler->GetAppWnd() |
Posted by
in |
FalconCampDataMessage::Process
 |
HWND |
gMainHandler->GetAppWnd() |
Posted by
in |
CampaignClass::LoadScenarioStats
 |
HWND |
FalconDisplay.appWin |
Resultant
in |
Switch(wparm)!
VERY COMPLEX 9 SUBMESSAGES |
Posted by
in |
ReadScriptedTriggerFile
 |
HWND |
FalconDisplay.appWin |
Posted by
in |
PlayUIMovieQ
 |
Resultant
in |
LogBook.FinishCampaign, SetTimeCompression(0)
 |
Posted by
in |
ApplyDivert
 |
HWND |
FalconDisplay.appWin |
Resultant
in |
UIScramblePlayerFlight
 |
Posted by
in |
FalconCampWeaponsFire::Process
 |
HWND |
FalconDisplay.appWin |
Resultant |
CampEventSoundID = 500005 |
FM_AIRBASE_DISABLED |
Not Called |
Relocation should be coincedence of this |
Resultant
in |
UI_HandleAirbaseDestroyed
 |
Posted by
in |
WaypointCB
 |
HWND |
gMainHandler->GetAppWnd() |
Resultant
in |
RebuildCurrentWPList
 |
FM_PLAYER_FLIGHT_CANCELED |
No where instanciated! |
|
Resultant
in |
UI_HandleFlightCancel
 |
Posted by
in |
SetTeam
 |
HWND |
FalconDisplay.appWin |
Posted by
in |
TeamClass::ReadDirty
 |
HWND |
FalconDisplay.appWin |
Posted by
in |
FalconObjectiveMessage::Process
 |
HWND |
FalconDisplay.appWin |
Posted by
in |
FalconTeamMessage::Process
 |
HWND |
FalconDisplay.appWin |
Resultant
in |
UI_UpdateOccupationMap
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
FM_PLAYER_AIRCRAFT_DESTROYED |
|
|
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
default-
Posted by
in |
DoCampaignLoop
 |
Resultant
in |
 |
|